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FishMarket 1.0
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disk_214
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mandelvroom
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src
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disp.c
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C/C++ Source or Header
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1992-05-06
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/*
* MandelVroom 2.0
*
* (c) Copyright 1987,1989 Kevin L. Clague, San Jose, CA
*
* All rights reserved.
*
* Permission is hereby granted to distribute this program's source
* executable, and documentation for non-comercial purposes, so long as the
* copyright notices are not removed from the sources, executable or
* documentation. This program may not be distributed for a profit without
* the express written consent of the author Kevin L. Clague.
*
* This program is not in the public domain.
*
* Fred Fish is expressly granted permission to distribute this program's
* source and executable as part of the "Fred Fish freely redistributable
* Amiga software library."
*
* Permission is expressly granted for this program and it's source to be
* distributed as part of the Amicus Amiga software disks, and the
* First Amiga User Group's Hot Mix disks.
*
* contents: this file contains the routines that open and close
* MandelVrooms custom screen as well as the required Amiga libraries.
*
*/
#include "mandp.h"
char *ExecLib = "exec.library";
char *IntuiLib = "intuition.library";
char *GfxLib = "graphics.library";
char *LayersLib = "layers.library";
char *FFPLib = "mathffp.library";
char *TransLib = "mathtrans.library";
char *IEEELib = "mathieeedoubbas.library";
char *IconLib = "icon.library";
struct IntuitionBase *IntuitionBase;
struct GfxBase *GfxBase;
struct MathBase *MathBase;
struct MathTransBase *MathTransBase;
struct LayersBase *LayersBase;
struct ExecBase *ExecBase;
struct MathIeeeDoubBasBase *MathIeeeDoubBasBase;
extern struct IconBase *IconBase;
struct Screen *screen;
struct ViewPort *vp;
int Num_vp_Colors;
UBYTE StandardSize;
extern BYTE FromWB;
/*
* The following window's message port is used to communicate with
* all the other windows in the system. It is a small backdrop,
* borderless window that is always open and in custom screen used
* by MandelVroom.
*/
struct Window *BackWind;
struct NewWindow NewBack = {
0,10, /* start position */
0,0, /* width, height */
(UBYTE) 0, (UBYTE) 1, /* detail pen, block pen */
/* IDCMP flags */
MENUPICK | GADGETDOWN | GADGETUP | REQCLEAR | CLOSEWINDOW |
MOUSEBUTTONS | ACTIVEWINDOW | NEWSIZE,
/* backWind flags */
ACTIVATE|BACKDROP|BORDERLESS|REPORTMOUSE|NOCAREREFRESH|SIMPLE_REFRESH,
(struct Gadget *) NULL, /* first gadget */
(struct Image *) NULL, /* user checkmark */
(UBYTE *) NULL, /* Title */
(struct Screen *) NULL, /* pointer to screen */
(struct BitMap *) NULL, /* pointer to superbitmap */
8,8,-1,-1, /* sizing */
CUSTOMSCREEN /* type of screen */
};
extern struct Window *CurWind;
SHORT YScale, XScale;
static
struct TextAttr myfont = {
(STRPTR) "topaz.font",
TOPAZ_EIGHTY,
0,
0
};
struct NewScreen NewScreen = {
0,0, /* start position */
320, 200, 5, /* width, height, depth */
(UBYTE) 0, (UBYTE) 1, /* detail pen, block pen */
(USHORT) NULL, /* HIRES, INTERLACE, SPRITES, DUAL, HAM */
CUSTOMSCREEN, /* screen type */
&myfont, /* font to use */
(UBYTE *) NULL,
(struct Gadget *) NULL /* pointer to extra gadgets */
};
/***************************************************************************
*
* Open the Libraries and custom screen
*
**************************************************************************/
/*
* Open the libraries
*/
int
OpenLibs() {
ExecBase = (struct ExecBase *) OpenLibrary( ExecLib, (long) 0);
if (ExecBase == NULL) {
LibErr( ExecLib );
return( 100);
}
#define LIB_FOR_1_2 33L
IntuitionBase = (struct IntuitionBase *) OpenLibrary( IntuiLib,
LIB_FOR_1_2);
if (IntuitionBase == NULL) {
LibErr( IntuiLib );
return(100);
}
GfxBase = (struct GfxBase *) OpenLibrary( GfxLib, (long) 0);
if (GfxBase == NULL) {
LibErr( GfxLib );
return(100);
}
LayersBase = (struct LayersBase *) OpenLibrary( LayersLib, (long) 0);
if (LayersBase == NULL) {
LibErr( LayersLib );
return(100);
}
MathIeeeDoubBasBase = (struct MathIeeeDoubBasBase *)
OpenLibrary( IEEELib, (long) 0);
if (MathIeeeDoubBasBase == NULL) {
LibErr( IEEELib );
return(100);
}
/* if started from the workbench, then open the icon library */
if (FromWB) {
IconBase = (struct IconBase *) OpenLibrary( IconLib, (long) 0);
if (IconBase == NULL) {
LibErr( IconLib );
return(100);
}
}
return(0);
} /* OpenLibs */
OpenFFPLibs()
{
if ( MathBase == NULL ) {
MathBase = (struct MathBase *) OpenLibrary( FFPLib, (long) 0);
if (MathBase == NULL) {
DispErrMsg( "Can't open FFP library", 0);
return(100);
}
}
if ( MathTransBase == NULL ) {
MathTransBase = (struct MathTransBase *)
OpenLibrary( TransLib, (long) 0);
if (MathTransBase == NULL) {
DispErrMsg( "Can't open FFP transcendental library", 0);
return(100);
}
}
return(0);
}
LibErr( Name )
char *Name;
{
printf("Can't open %s\nPlease check to see if it is present on your disk\n",Name);
}
/*
* Close the libraries used
*/
CloseLibs() {
if ( MathBase )
CloseLibrary( MathBase );
MathBase = NULL;
if ( MathTransBase )
CloseLibrary( MathTransBase );
MathTransBase = NULL;
if ( MathIeeeDoubBasBase )
CloseLibrary( MathIeeeDoubBasBase );
MathIeeeDoubBasBase = NULL;
if ( IconBase )
CloseLibrary( IconBase );
IconBase = NULL;
if ( IntuitionBase )
CloseLibrary( IntuitionBase );
IntuitionBase = NULL;
if ( LayersBase )
CloseLibrary( LayersBase );
LayersBase = NULL;
if ( GfxBase )
CloseLibrary( GfxBase );
GfxBase = NULL;
if ( ExecBase )
CloseLibrary( ExecBase );
ExecBase = NULL;
} /* CloseLibs */
struct Window *Save_PR_Wind;
/*
* Open the display
*/
int
OpenDisp()
{
extern UBYTE ContOpen, PaletteOpen, CycleOpen, HistOpen;
extern struct MenuItem GenerateSubs[];
NewScreenSize( &NewScreen );
if (NewScreen.ViewModes & HIRES) {
XScale = 1;
} else {
XScale = 0;
}
if (NewScreen.ViewModes & INTERLACE) {
YScale = 1;
} else {
YScale = 0;
}
RightMarg = 16;
screen = OpenScreen( (struct NewScreen *) &NewScreen);
if (screen == NULL) {
AndDie("Can't open new screen!\n");
}
vp = &screen->ViewPort;
Num_vp_Colors = 1 << NewScreen.Depth;
if (Num_vp_Colors > 32)
Num_vp_Colors = 32;
if (CurPict)
LoadRGB4(vp, CurPict->RGBs, Num_vp_Colors );
else
DefaultColors();
if ( ExecBase->AttnFlags & AFF_68020 ) {
GenerateSubs[ INTIIGENERATOR ].Flags |= ITEMENABLED;
}
if ( ExecBase->AttnFlags & AFF_68881 ) {
GenerateSubs[ _81GENERATOR ].Flags |= ITEMENABLED;
}
InitViewModesSubs();
InitDepthSubs();
InitGenSubs();
AllocateMice();
OpenBackWind(); /* Open this before any other window */
Save_PR_Wind = (struct Window *)
((struct Process *) FindTask(0L))->pr_WindowPtr;
((struct Process *) FindTask(0L))->pr_WindowPtr = (APTR) BackWind;
ReOpenPicts();
if (ContOpen) OpenContWind();
if (HistOpen) OpenHistWind();
if (PaletteOpen) OpenPalWind();
if (CycleOpen) OpenCycWind();
return(0);
} /* opendisp */
/*
* Close the screen
*/
CloseDisp() {
if ( screen ) {
CloseCycWind();
ClosePalWind();
CloseContWind();
CloseHistWind();
CloseStatsWind();
CloseOrbitWind();
CloseHelpWind(0,NULL);
ClosePicts();
CloseBackWind(); /* Close this window last */
((struct Process *) FindTask(0L))->pr_WindowPtr = (APTR) Save_PR_Wind;
NewScreen.TopEdge = screen->TopEdge >> YScale;
CloseScreen( screen );
screen = NULL;
FreeMice();
}
} /* CloseDisp */
/*
* Check New Screen Size
*/
int
NewScreenSize( NewScreen )
struct NewScreen *NewScreen;
{
extern struct MenuItem ScreenSizeSubs[];
struct Screen WBenchScreen;
(void) GetScreenData( &WBenchScreen, sizeof(struct Screen),
WBENCHSCREEN, NULL);
if (!(WBenchScreen.ViewPort.Modes & LACE)) {
WBenchScreen.Height <<= 1;
}
if ( StandardSize ) {
WBenchScreen.Width = 640;
if (GfxBase->DisplayFlags & PAL)
WBenchScreen.Height = 512;
else
WBenchScreen.Height = 400;
}
if (NewScreen->ViewModes & HIRES) {
if ( NewScreen->Depth > 4 )
NewScreen->Depth = 4;
if ( NewScreen->ViewModes & EXTRA_HALFBRITE )
NewScreen->ViewModes &= ~EXTRA_HALFBRITE;
NewScreen->Width = WBenchScreen.Width;
} else {
NewScreen->Width = WBenchScreen.Width >> 1;
}
if (NewScreen->ViewModes & INTERLACE) {
NewScreen->Height = WBenchScreen.Height;
} else {
NewScreen->Height = WBenchScreen.Height >> 1;
}
if (NewScreen->ViewModes & EXTRA_HALFBRITE) {
NewScreen->Depth = 6;
} else {
if (NewScreen->Depth == 6)
NewScreen->Depth = 5;
}
NewScreen->TopEdge <<= YScale;
} /* NewScreenSize */
SaveRGBs( Pict )
struct Picture *Pict;
{
register int i;
register SHORT *RGBs;
if (Pict) {
RGBs = Pict->RGBs;
for (i = 0; i < Num_vp_Colors; i++)
*RGBs++ = GetRGB4(vp->ColorMap, i);
}
}
AndDie( ErrMsg )
char *ErrMsg;
{
printf("%s\n", ErrMsg);
ThrowPicts();
CloseTasks();
CloseDisp();
CloseLibs();
exit(0);
}
OpenBackWind()
{
NewBack.Screen = screen;
NewBack.Width = screen->Width;
NewBack.Height = screen->Height - NewBack.TopEdge - 1;
BackWind = OpenWindow( &NewBack );
if ( BackWind == NULL ) {
AndDie("Can't open common window\n");
}
(void) SetMenuStrip( BackWind, Menu );
CurWind = BackWind;
ForceNormPointer();
}
CloseBackWind()
{
ClearPointer( BackWind );
ClearMenuStrip( BackWind );
CloseWindow( BackWind );
BackWind = NULL;
}
/***************************************************************************
*
* Open and Close Window tools
*
**************************************************************************/
int NumWindows;
/*
* Open a window and put it in the window list
*/
struct Window *OpenMyWind(NewWind, Screen, Gadgets, Width, Height)
struct NewWindow *NewWind;
struct Screen *Screen;
struct Gadget *Gadgets;
SHORT Width, Height;
{
register struct Window *Window;
register LONG t;
NewWind->Screen = Screen;
NewWind->FirstGadget = Gadgets;
NewWind->Width = Width;
NewWind->Height = Height;
/* Window too wide ? */
t = Width - Screen->Width;
if (t > 0) {
Width -= t;
}
/* Too far to the right ? */
t = NewWind->LeftEdge + Width - Screen->Width;
if ( t > 0 ) {
NewWind->LeftEdge -= t;
}
/* Window too tall ? */
t = Height - Screen->Height;
if (t > 0) {
Height -= t;
}
/* Too close to the bottom ? */
t = NewWind->TopEdge + Height - Screen->Height;
if ( t > 0 ) {
NewWind->TopEdge -= t;
}
Window = OpenWindow( NewWind );
if (Window == (struct Window *) NULL) {
DispErrMsg("Can't open new window",0);
return( (struct Window *) NULL);
}
Window->UserPort = BackWind->UserPort;
ModifyIDCMP( Window, (long) BackWind->IDCMPFlags );
Window->UserData = NULL;
(void) SetMenuStrip(Window, Menu);
CurWind = Window;
ForceNormPointer();
return(Window);
} /* OpenMyWind */
/*
* Deallocate all the gadgets associated with this window
* Close the window
*/
CloseMyWind(Window,Gadgets)
struct Window *Window;
struct Gadget *Gadgets;
{
if (Window) {
/* get rid of the menu */
if (Window->MenuStrip)
ClearMenuStrip(Window);
/* get rid of the pointer */
if (Window->Pointer)
ClearPointer( Window );
if ( Window == CurWind ) {
CurWind = BackWind;
}
CloseWindowSafely( Window );
if (Gadgets)
FreeGadgets(Gadgets);
}
} /* CloseMyWind */
/***************************************************************************
*
* This section handles the Mouse pointer for the custom screen
*
**************************************************************************/
USHORT *BabyBrotPointer;
USHORT *BabyToPointer;
USHORT *BabyWithPointer;
USHORT *SleepyPointer;
/***************************************************************/
/* This is the image for baby Mandelbrot pointer */
/***************************************************************/
USHORT BabyBrotSprite[]= {
0x0000, 0x0000,
0x8000, 0x0000,
0x5000, 0x5000,
0x2202, 0x2202,
0x4D82, 0x5F82,
0x0013, 0x1913,
0x006C, 0x11FE,
0x2000, 0x300A,
0x0C00, 0x1C06,
0x1004, 0x1407,
0x0004, 0x0404,
0x0028, 0x042C,
0x0800, 0x0C1C,
0x0220, 0x0630,
0x01C0, 0x05F0,
0x3800, 0x3F80,
0x0000, 0x0880,
0x0000, 0x0000,
};
/***************************************************************/
/* This is a baby brot pointer with 'TO' in it. */
/***************************************************************/
USHORT BabyToSprite[]= {
0x0000, 0x0000,
0x8000, 0x0000,
0x5000, 0x5000,
0x2202, 0x2202,
0x4D82, 0x5F82,
0x0013, 0x1913,
0x006C, 0x11FE,
0x2000, 0x300A,
0x0C00, 0x1C06,
0x1004, 0x1407,
0x0004, 0x0404,
0x0028, 0x042C,
0x0800, 0x0C1C,
0x0220, 0x0630,
0x01C0, 0x05F0,
0x3800, 0x3F80,
0x0000, 0x0880,
0x0000, 0x0000,
0x3F00, 0x3F00,
0x2D00, 0x3F80,
0x0C78, 0x1EF8,
0x0CCC, 0x0EFC,
0x0CCC, 0x0EEE,
0x0CCC, 0x0EEE,
0x1E78, 0x1E7E,
0x0000, 0x0F3C,
0x0000, 0x0000,
};
/***************************************************************/
/* This is a baby brot pointer with 'WITH' in it. */
/***************************************************************/
USHORT BabyWithSprite[]= {
0x0000, 0x0000,
0x8000, 0x0000,
0x5000, 0x5000,
0x2202, 0x2202,
0x4D82, 0x5F82,
0x0013, 0x1913,
0x006C, 0x11FE,
0x2000, 0x300A,
0x0C00, 0x1C06,
0x1004, 0x1407,
0x0004, 0x0404,
0x0028, 0x042C,
0x0800, 0x0C1C,
0x0220, 0x0630,
0x01C0, 0x05F0,
0x3800, 0x3F80,
0x0000, 0x0880,
0x0000, 0x0000,
0x0630, 0x0630,
0x0630, 0x0738,
0x0630, 0x0738,
0x06B0, 0x07B8,
0x07F0, 0x07F8,
0x0770, 0x07F8,
0x0630, 0x07B8,
0x0000, 0x0318,
0x00C0, 0x00C0,
0x0000, 0x0060,
0x01C0, 0x01C0,
0x00C0, 0x00E0,
0x00C0, 0x00E0,
0x00C0, 0x00E0,
0x01E0, 0x01E0,
0x0000, 0x00F0,
0x0000, 0x0000,
0x0040, 0x0040,
0x00C0, 0x00E0,
0x01F0, 0x01F0,
0x00C0, 0x00F8,
0x00C0, 0x00E0,
0x00D0, 0x00F0,
0x0060, 0x0068,
0x0700, 0x0730,
0x0300, 0x0380,
0x0360, 0x03E0,
0x03B0, 0x03B0,
0x0330, 0x03F8,
0x0330, 0x03B8,
0x0730, 0x07B8,
0x0000, 0x0398,
0x0000, 0x0000,
};
/***************************************************************/
/* This is a sleepy cloud pointer */
/***************************************************************/
USHORT SleepySprite[] = {
0x0000, 0x0000,
0x0fe0, 0x0000,
0x1830, 0x07c0,
0x7018, 0x0fe0,
0xc008, 0x3ff0,
0x9e0c, 0x7ff0,
0x8406, 0x7ff8,
0x8802, 0x7ffc,
0x1e03, 0xfffc,
0x80f1, 0x7ffe,
0x8021, 0x7ffe,
0x4040, 0x3fff,
0x80f1, 0x7ffe,
0xc001, 0x3ffe,
0x6003, 0x1ffc,
0x3006, 0x0ff8,
0x180c, 0x07f0,
0x0718, 0x00e0,
0x0070, 0x0f80,
0x1810, 0x07e0,
0x0820, 0x0740,
0x0ff0, 0x0000,
0x0020, 0x03c0,
0x0410, 0x03e0,
0x0310, 0x00e0,
0x00e0, 0x0000,
0x0000, 0x0000,
};
/* pointer types */
#define UNINITIALIZED 0
#define NORMPOINTER 1
#define TOPOINTER 2
#define WITHPOINTER 3
#define SLEEPYPOINTER 4
UBYTE PointerType = UNINITIALIZED;
/* defines for the cute pointer sprite */
#define MYSPRITE_WIDTH ((long) 16)
#define MYSPRITE_HEIGHT ((long) 16)
#define TOSPRITE_WIDTH ((long) 16)
#define TOSPRITE_HEIGHT ((long) 25)
#define WITHSPRITE_WIDTH ((long) 16)
#define WITHSPRITE_HEIGHT ((long) 50)
#define SLEEPY_WIDTH ((long) 16)
#define SLEEPY_HEIGHT ((long) 25)
#define MYSPRITE_HOTX ((long) -1)
#define MYSPRITE_HOTY ((long) 0)
#define BABYSIZE ((int) ((MYSPRITE_HEIGHT + 2) * 8))
#define TOSIZE ((int) ((TOSPRITE_HEIGHT + 2) * 8))
#define WITHSIZE ((int) ((WITHSPRITE_HEIGHT + 2) * 8))
#define SLEEPYSIZE ((int) ((SLEEPY_HEIGHT + 2) * 8))
/*
* Copy an Image into a chip ram image
*/
USHORT *
MakeChipSprite( FastRamSprite, Size )
register USHORT *FastRamSprite;
register int Size;
{
register USHORT *ChipSprite, *SaveSprite;
register int i;
ChipSprite = (USHORT *)
safeAllocMem( (ULONG) (Size * sizeof(SHORT)), MEMF_CHIP );
if ( ChipSprite == NULL )
return ( ChipSprite );
SaveSprite = ChipSprite;
for ( i = 0; i < Size; i++)
*(ChipSprite++) = *(FastRamSprite++);
return( SaveSprite );
}
/*
* Allocate all the mouse pointer sprites used by this program
*/
AllocateMice()
{
BabyBrotPointer = MakeChipSprite( BabyBrotSprite, BABYSIZE );
BabyToPointer = MakeChipSprite( BabyToSprite, TOSIZE );
BabyWithPointer = MakeChipSprite( BabyWithSprite, WITHSIZE );
SleepyPointer = MakeChipSprite( SleepySprite, SLEEPYSIZE );
}
/*
* Free all the mouse pointer sprites used by this program
*/
FreeMice()
{
if ( BabyBrotPointer )
FreeMem( (char *) BabyBrotPointer, (long) BABYSIZE * sizeof(SHORT) );
BabyBrotPointer = NULL;
if ( BabyToPointer )
FreeMem( (char *) BabyToPointer, (long) TOSIZE * sizeof(SHORT) );
BabyToPointer = NULL;
if ( BabyWithPointer )
FreeMem( (char *) BabyWithPointer, (long) WITHSIZE * sizeof(SHORT) );
BabyWithPointer = NULL;
if ( SleepyPointer )
FreeMem( (char *) SleepyPointer, (long) SLEEPYSIZE * sizeof(SHORT) );
SleepyPointer = NULL;
}
/*
* Set all window pointers NewPointer
*/
SetPointers()
{
SetMouse( CurWind );
}
/*
* Force normal pointers
*/
ForceNormPointer()
{
PointerType = UNINITIALIZED;
SetNormPointer();
}
/*
* Set Normal Mouse Pointer
*/
SetNormPointer()
{
if (PointerType != NORMPOINTER ) {
PointerType = NORMPOINTER;
SetPointers();
}
}
/*
* Set 'To' Mouse Pointer
*/
SetToPointer()
{
if (PointerType != TOPOINTER ) {
PointerType = TOPOINTER;
SetPointers();
}
}
/*
* Set 'With' Mouse Pointer
*/
SetWithPointer()
{
if (PointerType != TOPOINTER ) {
PointerType = WITHPOINTER;
SetPointers();
}
}
/*
* Set Sleepy Mouse Pointer
*/
SetSleepyPointer()
{
if (PointerType != SLEEPYPOINTER ) {
PointerType = SLEEPYPOINTER;
SetPointers();
}
}
SetMouse( window )
struct Window *window;
{
if (window == NULL)
return;
switch ( PointerType ) {
case NORMPOINTER:
SetPointer( window, BabyBrotPointer,
MYSPRITE_HEIGHT, MYSPRITE_WIDTH,
MYSPRITE_HOTX, MYSPRITE_HOTY);
break;
case TOPOINTER:
SetPointer( window, BabyToPointer,
TOSPRITE_HEIGHT, TOSPRITE_WIDTH,
MYSPRITE_HOTX, MYSPRITE_HOTY);
break;
case WITHPOINTER:
SetPointer( window, BabyWithPointer,
WITHSPRITE_HEIGHT, WITHSPRITE_WIDTH,
MYSPRITE_HOTX, MYSPRITE_HOTY);
break;
case SLEEPYPOINTER:
SetPointer( window, SleepyPointer,
SLEEPY_HEIGHT, SLEEPY_WIDTH,
MYSPRITE_HOTX, MYSPRITE_HOTY);
break;
}
}
/**************************************************************************
*
* This code is used to display error messages on the cusom screen
*
**************************************************************************/
struct IntuiText msg_txt =
{
0,
1,
JAM2,
5,
20,
NULL,
NULL,
NULL
};
struct IntuiText OK_txt =
{
0,
1,
JAM2,
5,
3,
NULL,
(UBYTE *) "YES",
NULL
};
struct IntuiText NO_txt =
{
0,
1,
JAM2,
5,
3,
NULL,
(UBYTE *) "NO",
NULL
};
struct IntuiText Cont_txt =
{
0,
1,
JAM2,
5,
3,
NULL,
(UBYTE *) "Continue",
NULL
};
DispErrMsg(ErrMsg, Flag)
char *ErrMsg;
SHORT Flag;
{
msg_txt.IText = (UBYTE *) ErrMsg;
SetNormPointer();
if (BackWind) {
if (Flag) {
return( AutoRequest(BackWind, &msg_txt, &OK_txt, &NO_txt, 0L, 0L,
(long) (IntuiTextLength(&msg_txt) + 50L), 70L));
} else {
(void) AutoRequest(BackWind, &msg_txt, 0L, &Cont_txt, 0L, 0L,
(long) (IntuiTextLength(&msg_txt) + 50L), 70L);
}
} else {
if (FromWB)
printf("%s\n", ErrMsg);
}
return(0);
}
#define _K (1024L)
#define LOW_MEM_MARK (30*_K)
#ifdef MEM_DEBUG
APTR
SafeAllocMem( size, flags )
#else
APTR
safeAllocMem( size, flags )
#endif
ULONG size;
ULONG flags;
{
register APTR p;
if ( p = (APTR) AllocMem( (long) size, (long) flags) )
if ( AvailMem( (long) flags ) < LOW_MEM_MARK ) {
FreeMem((char *) p, (long) size);
return( NULL );
}
return( p );
}